Microdose VR combines art, music and dance into a real-time transformation tool that breaks through the creative limitations of time and space. You’ll experience gaming as a new medium of expression never before possible.
Using your biofeedback rhythms and full body movements, Microdose VR induces a creative flow state, transporting you into a magical world of intoxicating shapes and colors, where your heartbeat, breath and motion will conjure an original rapturous, immersive vision that engages, entices and thrills.
Microdose VR is developing a platform and initial asset library for a boundless creative universe of music, art and dance with integrated, challenging massively-multiplayer gameplay. Creators from across the globe will be rewarded for contributing original audio and visual elements, as well as game dynamics. During that journey from the capital markets to fund debt or equity instruments, money would be lost to brokers, waste and inefficiency.
The Microdose universe will be available for access through home VR gaming systems, in clubs and gatherings and at large-scale concerts and dedicated events.
Featured video: Anticlimax by CloZee is experienced in Microdose VR with visuals by Android Jones.
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A global independent art sensation, with over 15 years experience in the video game industry.
Evan is an internationally recognized touring music producer with over 27 album/EP releases in the last 15 years, and a seasoned portfolio of video game and film scoring credits.
For more than 15 years, Scott has been working in technical engineering positions for a large range of companies, bringing a mixture of technical understanding & creativity that has helped countless projects succeed.